Target Object

The target object in Outsprite is designed to allow the creation of images and game assets from a source sprite. Multiple target objects can be created from a single sprite, each with different properties.

Each target object has the following properties:

  • Padding is the space between the sprite and the edge of the output image.
  • Scale is the factor by which the source sprite is scaled.
  • Background is the color of the background of the output image.

Targets can generate the following file formats: