The target object in Outsprite is designed to allow the creation of images and game assets from a source sprite. Multiple target objects can be created from a single sprite, each with different properties.
Each target object has the following properties:
- Padding is the space between the sprite and the edge of the output image.
- Scale is the factor by which the source sprite is scaled.
- Background is the color of the background of the output image.
Targets can generate the following file formats: